Editors Note:  The true power of the internet is when you have preloaded your documents and hit the update button and NOTHING happens as planned.  Now, back to our regularly scheduled and delayed program:

So last week I offered up a new style of team building, for a scenario we started in our local Battle Ground group this past week.  If you missed it, I highly suggest some clickage here.

In short, we started a Battleground which will last several weeks.  Everyone starts at level 1 and you gain levels through kills and wins, gaining experience.  Each kill (whether you win or lose the game) nets you 1 experience and a win nets you 2 experience.  Each mini you have left standing at the end, above the minimum 1 needed to win, nets you an additional 1 experience.  So if you barely win with one mini left standing, you get 5 experience (3 for kills and 2 for the win) and your opponent nets 2 experience.  If you dominate and win with all three of your minis left standing you get 7 experience (3 for kills, 2 for the win, and 2 for 2 bonus minis left standing), while your poor opponent nets 0.

Arena matches, again, have a 18 honor cap, and no legendaries allowed.  Our rules are no duplicates of minis in a party and all must be of the same faction.

Last week, I reviewed a DPS hunter team from the alliance.  This week, I'm going to share an interesting idea for this scenario from the Horde side:
























At an exact 18 honor, this team is about one thing... fast kills!  Double Flamestrike's, Arcane Flux, Mana potting Morganis, and the DPS of Haruka, all rolled in with a Wrath of Air Totem.  OUCH!

For her value, I think Magistrix Enaria is one of the best Horde characters.  Magic is very powerful with the range and all, but then you add in that for 4 honor, you get someone that can tick people up, bring flamestrike, drop a sheep, Ice Block when needed, and it just gets ridonkulous.

Haruka, is well, just flat hard to kill.  she packs a Chain heal for the one time she may need to use it, and then goes back on the offense.  Working in an 8 honor mini is not easy folks, just try it!

Then you have Mr. Glass Cannon himself, Morganis.  Dropping flamestrikes as well, manapotting all the time on a 2 tick 3 range 7 dice attack if he can crit (and with Arcane Flux, why shouldn't he?) and the points can rack up fast!

Have you tried Arena yet?  If not, what are you waiting for?  If so, what have you thought of the format and team designs?  What are you playing at your group?  However you are enjoying WOW Minis until the release of Souls of Vengeance, let us know.  We love to hear new ideas!

Posted by Steelwing on Thursday, January 14, 2010
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