Editors Note: The true power of the internet is when you have preloaded your documents and hit the update button and NOTHING happens as planned. Now, back to our regularly scheduled and delayed program:
So last week I offered up a new style of team building, for a scenario we started in our local Battle Ground group this past week. If you missed it, I highly suggest some clickage here.
In short, we started a Battleground which will last several weeks. Everyone starts at level 1 and you gain levels through kills and wins, gaining experience. Each kill (whether you win or lose the game) nets you 1 experience and a win nets you 2 experience. Each mini you have left standing at the end, above the minimum 1 needed to win, nets you an additional 1 experience. So if you barely win with one mini left standing, you get 5 experience (3 for kills and 2 for the win) and your opponent nets 2 experience. If you dominate and win with all three of your minis left standing you get 7 experience (3 for kills, 2 for the win, and 2 for 2 bonus minis left standing), while your poor opponent nets 0.
Arena matches, again, have a 18 honor cap, and no legendaries allowed. Our rules are no duplicates of minis in a party and all must be of the same faction.
Passion, Fun and the Battle Against Cynicism
18 hours ago